PINBALL MEDIC AMUSEMENTS
The following lists and charts indicate system type, board photos and their parts numbers were installed in a typical pinball at the factory. Your game may have a different generation board set installed in your game. These list
are presented merely to identify game board parts and are not intended to indicate the circuit board inventory Pinball Medic has on hand. See our new replacement pinball board sets for more information.
Pinball Medic Amusements sells refurbished Pinball and Video Games, Rubber Ring Kits,
Pinball Game Balls, Electronic / Hardware Parts.
Williams System 3 through System 11 Game List & CPU / MPU Board Charts
Williams System 3 Pinball Games
(Six digit score displays) |
Williams System 6 Pinball Games |
Hot Tip, 11/77, #477, 6203 produced.
Also made in an Electromechanical version.
Lucky Seven, 3/78, #480, 4252 produced.
Also made in an Electromechanical version.
World Cup, 5/78, #481, 6253 produced.
Contact*, 5/78, #482, 2502 produced.
Disco Fever, 8/78, #483, 6000 produced. |
Tri-Zone, 7/79, #487, 7250 produced.
Time Warp, 9/79, #489, 8875 produced.
Laser Ball*, 12/79, #493, 4500 produced.
Gorgar**, 12/79, #496, 14000 produced.
Firepower**, 3/80, #497, 17410 produced.
Blackout**, 6/80, #495, 7050 produced.
Scorpion*, 7/80, #494, 2000 produced.
Alien Poker**, 10/80, #501, 6000 produced.
Algar*, 11/80, #499, 349 produced.
*some of the last games shipped with System 6 boards.
**These games are System 6 with seven digit displays. |
| Williams
System 4 Pinball Games |
Williams
System 7 & 9 (Seven digit score displays) |
SYS. 4 MPU BOARD |
SYS
7 MPU BOARD |
Phoenix, 11/78, #485, 6198 produced.
Pokerino*, 12/78, #488, 1501 produced.
Flash, 1/79, #486, 19505 produced.
Some last made games shipped with System 6 boards due to Flash's very long production run.
Stellar Wars*, 3/79, #490, 5503 produced.
*Some of the last games shipped with System 6 boards.
|
Black Knight*, 12/80, #500, 13075 produced.
Jungle Lord*, 2/81, #503, 6000 produced.
Pharoah*, 5/81, #504, 2500 produced.
Solar Fire, 7/81, #507, 782 produced.
Barracora, 9/81, #510, 2350 produced.
Hyperball, 12/81, #509, about 4900 produced.
Cosmic Gunfight, 6/82, #502, 1008 produced.
Varkon, 7/82, #512, 90 produced.
Warlok, 10/82, #516, 412 produced.
Defender, 12/82, #517, 369 produced.
Time Fantasy, 1/83, #515, 608 produced.
Joust, 4/83, #519, 402 produced.
Firepower II, 7/83, #521, 3400 produced.
Laser Cue, 2/84, #520, 2800 produced.
Star Light, 8/84 #530, 100 produced.
*Some made with system 9 boards.
Williams System 9
* Space Shuttle, 12/84, #535
* Sorcerer, 5/85, #532
* Comet, 6/85, #540 |
| Williams System 11 Pinball CPU Board & Game List |
System 11: 1986-1990 first generation of system 11, part number D-10881.
System 11A: second generation of system 11, part number D-11392.
|
System 11B: third generation of system 11, part number D-11883-xxx
System 11C: fourth generation of system 11, part number D-11883-xxx
(where xxx is the game number). |
SYS
11 MPU BOARD |
Williams System 11
High Speed, 1/86, #541
Alley Cats, 2/86 Bowler, not a pinball game, but uses system 11 boards.
Grand Lizard, 3/86, #523
Road Kings, 7/86, #542.
Williams System 11a
Pinball, 10/86, #549.
Millionaire, 1/87, #555
F-14 Tomcat, 3/87, #554.
Fire!, 8/87, #556
Big Guns *, 10/87, #557.
System 11c
Game Show (Bally), 4/90, #985
Roller Games, 5/90, #576
Pool Sharks (Bally), 6/90, #1848
Diner, 8/90, #571
Radical (Bally), 9/90, #1904
Riverboat Gambler, 10/90, #1966
Bugs Bunny Birthday Ball (Bally), 11/90, #396
Dr.Dude (Bally) *, 11/90, #737
*About 100 Dr.Dude games were made with the new WPC system boards.
|
System 11b
Big Guns, 10/87, #557. System 11b started in the middle of "Big Guns" production. So "Big Guns" can have either System 11a or 11b boards.
Space Station, 1/88, #552.
Sound board D-11298.
Cyclone, 2/88, #564
Banzai Run, 7/88, #566.
First game with an interconnect board, but the interconnect board used on this game is unique.
Swords of Fury, 8/88, #559
Taxi, 10/88, #553.
First game with only two alpha-numeric 16 character displays, new power supply D-12246.
Jokerz*, 1/89, #567.
*This game used a special stereo sound board D-12338 with different sound board power requirements and cabling. Also CPU board jumpers W1,W2,W4,W5,W7,W8,W11,W14,W16,W17,W19 must be installed.
Earthshaker, 4/89, #568
Black Knight 2000, 6/89, #563
Police Force, 9/89, #573
Transporter the Rescue (Bally), 6/89, #2630
Elvira and the Party Monsters (Bally), 9/89, #782
Bad Cats, 12/89, #575
Mousin' Around (Bally), 12/89, #1635
Whirlwind, 4/90, #574 |
| William's Pinball Controller Games (WPC) |
WPC Alphanumeric
Dr.Dude, 10/90
Funhouse, 10/90
Harley Davidson, 3/91
The Machine BOP, 4/91
Only about 100 Dr.Dudes are WPC (most are System 11).
Early production Funhouse and all WPC Dr.Dude games use System 11 sound boards.
*Most Party Zone games are not WPC Fliptronics (also a few Jackbot games were WPC-95).
WPC Dot Matrix
Slugfest Baseball, 6/91
Gilligan's Island, 7/91
Terminator2, 7/91
Hurricane, 2/92
Party Zone, 10/91 *
Hot Shots (Basketball game)
Addams Family Values (redemption)
WPC Fliptronics
Party Zone, 10/91 *
Addams Family, 3/92
The Getaway, 4/92
Black Rose, 8/92
Fish Tales, 10/92
Dr.Who, 10/92
WhiteWater, 12/92
Creature from the Black Lagoon, 1/93
Dracula, 2/93
Twilight Zone, 4/93 #
Addams Family Gold, 7/94
WPC MPU Board |
WPC DCS
Indiana Jones, 7/93 #
Judge Dredd, 8/93 #
Star Trek Next Generation, 11/93 #
Popeye, 1/94 #
Demolition Man, 4/94
WPC-Security
World Cup Soccer, 7/94
Flintstones, 7/94
Corvette, 9/94
RoadShow, 10/94 #
The Shadow, 12/94
Dirty Harry, 1/95
Theatre of Magic, 3/95
No Fear, 4/95
Indianapolis 500, 8/95
Johnny Mnemonic, 9/95
Jackbot, 8/95*
Who Dunnit, 11/95
WPC-95
Congo, 12/95
Attack from Mars, 2/96
Safe Cracker, 4/96
Ticket Tac Toe (redemption)
Tales of the Arabian Nights, 5/96
Scared Stiff, 9/96
Junkyard, 1/97
NBA Fast Break, 3/97
Medieval Madness, 7/97
Circus Voltaire, 11/97
No Good Gofers, 12/97
Champion Pub, 3/98
Monster Bash, 8/98
Cactus Canyon, 2/99 |
| Bally / Stern Game List & Board Tables (1977 to 1985) |

MPU Board |

Driver Board PowerSupply |
Bally First Generation games with MPU -17 and
"chime" sound:
- Power Supply AS2518-18
- MPU AS2517-17
Freedom, 1/77 (1,500)
Night Rider, 2/77 (7,000)
Evel Knievel, 6/77 (14,000)
Eight Ball, 9/77 (20,230)
Power Play, 1/78 (13,750)
Mati Hari, 4/78 (16,260)
Strikes and Spares, 6/78 (12,820)
Black Jack, 6/78 (4,763)
Bally Second Generation with MPU -35 and Electronic Sound module -32:
- Power Supply AS2518-18
- MPU AS2517-35
- Sound Module AS2518-32
Lost World, 8/78 (10,330)
Six Million Dollar Man, 10/78 (10,330)
Playboy, 12/78 (18,250)
Voltan, 2/79 (365)
Supersonic, 3/79 (10,340)
Bally Third Generation with Sound module -50:
- Power Supply AS2518-18
- MPU AS2517-35
- Sound Module AS2518-50
Star Trek, 4/79 (16,842)
Paragon*, 6/79 (9,120)
Harlem Globetrotters, 9/79 (14,550)
Dolly Parton, 11/79 (7,350)
Bally Third Generation with Power supply -49 and Sound module -50:
- Power Supply AS2518-49
- MPU AS2517-35
- Sound Module AS2518-50
Kiss, 6/79 (17,000)
Future Spa*, 12/79 (6,400)
Space Invaders*, 4/80 (11,400) (Sound Module AS2518-51)
Bally Third Generation with Power supply -18 and Sound module -51:
- Power Supply AS2518-18
- MPU AS2517-35
- Sound Module AS2518-51
Nitro Groundshaker, 1/80 (7,950)
Silverball Mania, 2/80 (10,350)
Rolling Stones, 5/80 (5,700)
Mystic, 6/80 (3,950)
Hotdoggin'*, 7/80 (2,050)
Viking, 7/80 (2,600)
Skateball, 2/78 (n/a)
Frontier, 11/80 (1,850)
Bally Fourth Generation with Power Supply -54 and Sound module -61 (Squawk and Talk):
- Power Supply AS2518-54
- MPU AS2517-35
- Sound Module AS2518-61 (Squawk and Talk))<
Xenon, 11/80 (11,000). Uses power supply -54, but not sound module -61. Instead uses sound module -56 with vocalization module -58. First Bally game with speech.
Flash Gordon, 2/81 (10,000)
Eight Ball Deluxe, 4/81 (8250)
Fireball II, 6/81 (2,300)
Embryon*, 6/81 (2,250)
Fathom, 8/81 (3,500)
Medusa, 9/81 (3,250)
Centaur, 10/81 (3,700). Also has a "Say it Again" -81 reverb card, in addition to the -61 Squawk and Talk module. The reverb card is not required, it just adds reverb to the voices.
Electra, 12/81 (2,950)
Vector, 2/82 (3,500)
Speakeasy, 8/82 (4,000). AS2518-51 sound board, not Squawk and Talk.
Rapid Fire, 4/82 (5000)
Granny and the Gators, 1/82
Mr & Mrs Pacman, 4/82 (10,600)
Baby Pacman 4/82, (7,000)
Eight Ball Deluxe Limited Edition, 10/82 (2,388)
BMX 1/83 (406). AS2518-51 sound board, not Squak and Talk.
Centaur II, 5/83 (1,550)
Goldball, 6/83 (1,750). AS2518-51 sound board, not Squawk and Talk.
Grand Slam, 8/83 (1,000) (different sound board labeled AS-2888-51)
|
Bally Fifth Generation with Power Supply -54 and Sound Module B045/B044 (Cheap Squeek):
- Power Supply AS2518-54
- MPU AS2517-35
- Sound Module M-051-00114-B045 (or B044)
(Cheap Squeek)
X's & O's, 2/84 (3,300)
Kings of Steel, 3/84 (2,900)
Black Pyramid, 7/84 (2,500)
Spy Hunter, 10/84 (2,300)
Eight Ball Deluxe Classic, 11/84 (1,300)
Fireball Classic, 12/84 (2,000)
Cybernaut, 5/85 (900)
Widebody games. STERN First Generation with M-100 MPU and "chime" sound:
- Power Supply identical to Bally's AS25188--1118
Pinball 7/77 (1,694 SS)
Stingray 3/77 (3,066)
Stars 3/78 (5,127)
Memory Lane 6/78 (2,624)
STERN second Generation with electronic sound:
- Power Supply identical to Bally's AS25188--1118
- M-100 MPU
- Sound board SB-100
Lectronomo 8/78 (2,423)
Wildfyre 10/78 (2,400)
Nugent 11/78 (2,671)
Dracula 1/79 (3,612)
Trident 3/79 (4,019)
Hot Hand 6/79 (4,117)
Magic 8/79 (2,466)
Cosmic Princess (kit) 8/79 (336)
STERN third Generation with M-200 MPU:
- Power Supply identical to Bally's AS25188--1118
- MPU M-200
- Sound board SB-300
Meteor 9/79 (8,362)
Galaxy 1/80 (5,150)
Ali 3/80 (2,971)
Big Game 3/80 (2,713). First 7 digit score display and first widebody Stern game.
Seawitch 5/80 (2,503)
Cheetah 6/80 (1,223)
Quicksilver 6/80 (1,201)
Stargazer 8/80 (869)
Nineball 12/80 (2,279).
Iron Maiden 10/81 (?)
Viper 12/81 (?)
Dragonfist 1/82 (?)
STERN fourth Generation with voice card:
- Power Supply identical to Bally's AS25188--1118
- MPU M-200
- Sound board SB-300
- Voice board VS-100
Flight 2000 8/80 (6,301)
Free Fall 1/81 (1,300)
Lightning 3/81 (2,350)
Split Second 8/81 (?)
Catacomb 10/81 (?)
Cue ??/82 (prototype, never released)
Lazorlord 10/84 (prototype, never released) |
| Data East / Saga Pinball Game List and Board Revision Table |
| Game Title, Date manufactured |
CPU/MPU |
Power Supply |
MRB/PPB
Playfield Power Board |
Display |
Sound |
Flippers |
| Laser War, 5/87 (two 7 digit A/N displays, two 7 digit numeric displays, one 4 digit numeric display) |
Rev 1 (one 27256 EPROM at 5C) or Rev 2 (one 27128 EPROM at 5B and one 27256 EPROM at 5C) |
520-5000-00 |
MRB: 520-5015-00
SMIG: |
Master:
520-5004-00
(2) 7 Digit A/N:
520-5005-00
(2) 7 Digit N:
520-5006-00
4 Digit N:
520-5007-00 |
520-5002-00 or
520-5002-02 |
NFB (No Flipper
Board and 3 Lug
flipper coil) |
| Secret Service, 3/88 (four 7 digit A/N displays) |
Rev 2 |
520-5000-00 |
MRB: 520-5015-00
SMIG: |
(4) 7 Digit A/N:
520-5014-01 |
520-5002-02 |
NFB |
| Torpedo Alley, 8/88 |
Rev 2 |
520-5000-00 |
PPB: 520-5021-00 |
(4) 7 Digit A/N:
520-5014-01 |
520-5002-02 |
NFB |
| Time Machine*, 12/88 |
Rev 2 |
520-5000-00 |
PPB: 520-5021-00 |
(4) 7 Digit A/N:
520-5014-01 |
520-5002-02 |
NFB |
| Playboy 35th Anniversary*, 5/89 (start of single wound flipper coil) |
Rev 2 |
520-5000-00 |
PPB: 520-5021-00 |
(4) 7 Digit A/N:
520-5014-01 |
520-5002-02 |
NFB,
except on
100 test
games:
520-5033-00.
2 Lug flipper
coil with
1N4004 and
1N5404 diodes |
| ABC Monday Night Football*, 9/89 (start of two 16 digit A/N displays) |
Rev 2 |
520-5000-00 |
PPB: 520-5021-00 |
(2) 16 Digit A/N:
520-5030-00 |
520-5002-02 |
NFB,
except on
100 test
games:
520-5033-00. |
| Robocop*, 11/89 (first full game with solid state flippers) |
Rev 2b |
520-5000-00 |
PPB: 520-5021-00 |
(2) 16 Digit A/N:
520-5030-00 |
520-5002-02 |
520-5033-00
2 flippers
with 2 Lug
flipper coil
and one
1N4004 diode |
| Phantom of the Opera*, 1/90 |
Rev 2b |
520-5000-00 |
PPB: 520-5021-00 |
(2) 16 Digit A/N:
520-5030-00 |
520-5002-02 |
520-5033-00
2 flippers |
| Back to the Future*, 6/90 |
Rev 3 (start of non-reflexive special coils) |
520-5000-00 |
PPB: 520-5021-00 |
(2) 16 Digit A/N:
520-5030-00 |
520-5002-02 |
520-5033-00
2 flippers |
| The Simpsons*, 9/90 |
Rev 3 |
520-5000-00 |
PPB: 520-5021-00 |
(2) 16 Digit A/N:
520-5030-00 |
520-5002-03 |
520-5033-00
2 flippers |
| Checkpoint, 2/91 (first game with 128x16 DMD) |
Rev 3 |
520-5047-00 |
PPB: 520-5021-00 |
128x16 DMD:
520-5042-00 |
520-5002-03 |
520-5033-00
2 flippers |
| Teenage Mutant Ninja Turtles, 5/91 |
Rev 3 |
520-5047-00 |
PPB: 520-5021-00 |
128x16 DMD:
520-5042-00 |
520-5002-03 |
520-5033-00
2 flippers |
| Batman, 7/91 |
Rev 3 |
520-5047-00 |
PPB: 520-5021-00 |
128x16 DMD:
520-5042-00 |
520-5050-01 |
520-5033-00
2 flippers |
| Star Trek 25th Anniversary, 10/91 |
Rev 3 |
520-5047-00 |
PPB: 520-5021-00 |
128x16 DMD:
520-5042-00 |
520-5050-01 |
520-5033-00
2 flippers |
| Hook, 1/92 |
Rev 3 |
520-5047-00 |
PPB: 520-5021-00 |
128x16 DMD:
520-5042-00 |
520-5050-01 |
520-5033-00
2 flippers |
| Lethal Weapon 3, 6/92 (first game with 128x32 DMD) |
Rev 3 |
520-5047-01 |
PPB: 520-5021-00 |
128x32 DMD:
520-5052-00,
Controller:
520-5055-00 |
520-5050-01 |
520-5033-00
2 flippers |
| Star Wars, 10/92 |
Rev 3 |
520-5047-01 |
PPB: 520-5021-00 |
128x32 DMD:
520-5052-00,
Controller:
520-5055-00 |
520-5050-02 |
520-5033-00
2 flippers |
| Rocky & Bullwinkle, 2/93 |
Rev 3 |
520-5047-01 |
PPB: 520-5021-00 |
128x32 DMD:
520-5052-00,
Controller:
520-5055-00 |
520-5050-02 |
520-5033-00
2 flippers |
| Jurassic Park, 4/93 |
Rev 3 |
520-5047-02 |
PPB: 520-5021-00 or
520-5021-05 |
128x32 DMD:
520-5052-00,
Controller:
520-5055-00 |
520-5050-02 |
520-5033-03**
3 flippers.
Replaceable with
520-5076-00 |
| Last Action Hero, 8/93 |
Rev 3b (added pins at connector CN3 for a printer) |
520-5047-02 |
PPB: 520-5021-05 |
128x32 DMD:
520-5052-00,
Controller:
520-5055-00 |
520-5050-03 |
520-5070-00***
2 flippers.
Replaceable with
520-5080-00 |
| Tales from the Crypt, 11/93 |
Rev 3b |
520-5047-02 |
PPB: 520-5021-05 |
128x32 DMD:
520-5052-00,
Controller:
520-5055-01 |
520-5050-03 |
520-5033-03**
3 flippers.
Replaceable with
520-5076-00 |
| The Who's Tommy, 2/94 |
Rev 3b |
520-5047-02 |
PPB: 520-5021-05 |
128x32 DMD:
520-5052-00,
Controller:
520-5055-01 |
520-5077-00 |
520-5076-00
3 flippers |
| WWF Royal Rumble, 5/94 (first game with a coin door coil power interlock switch) |
Rev 3b |
520-5047-02 |
PPB: 520-5021-05 |
128x32 DMD:
520-5052-00,
Controller:
520-5055-01 |
520-5077-00 |
(2) 520-5080-00.
2x2 flippers |
| Guns N' Roses, 7/94 |
Rev 3b |
520-5047-02 |
PPB: 520-5021-05 |
128x32 DMD:
520-5052-00,
Controller:
520-5055-01 |
520-5077-00 |
520-5076-00
3 flippers |
| Maverick, 9/94 (start of 192x64 DMD) |
Rev 3b |
520-5047-03 |
PPB: 520-5021-05 |
192x64 DMD:
520-5075-00,
Controller:
520-5092-01 |
520-5050-03 |
520-5076-00
3 flippers |
| Mary Shelley's Frankenstein, 12/94 |
Rev 3b |
520-5047-03 |
PPB: 520-5021-05 |
192x64 DMD:
520-5075-00,
Controller:
520-5092-01 |
520-5077-00 |
520-5076-00
3 flippers |
| Baywatch, 3/95 |
Rev 3b |
520-5047-03 |
PPB: 520-5021-05 |
192x64 DMD:
520-5075-00,
Controller:
520-5092-01 |
520-5126-02 |
(2) 520-5080-00.
2x2 flippers |
| Batman Forever, 7/95 |
Rev 3b |
520-5047-03 |
PPB: 520-5021-05 |
192x64 DMD:
520-5075-00,
Controller:
520-5092-01 |
520-5126-02 |
520-5076-00
3 flippers |
| Game, Date manufactured |
CPU |
Power Supply |
MRB/PPB |
Display |
Sound |
Flippers |
|